Reimported the updated Ludo into unreal, spent some time tweaking and improving his animations in maya as well as fixing various issues in the his animBP. Looking to start animating the 2nd door knocker this coming week as the model/rig is finished and sent my way. Past that, I'll be looking for ways in which I can help the rest of the team with the remainder of the project.
current progress on the door knocker:
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