Friday, February 5, 2021

Labyrinth VR - Sprint 2 contributions

  • Took a rough, scaled model of Ludo and laid out a skeleton for future rigging/skinning once the character is closer to being complete.

  • Gathered reference clips for animations of Ludo and the Door Knockers: https://imgur.com/a/nXRqNGN 





  • Put together a list of all the required character animations for the intended experience as well as a rough style guide outlining some general guidelines for animating
  • Spent time in our scene in VR in order to ensure scale was accurate and that mechanics were functioning as desired.

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Labyrinth VR - Summer Sprint 5 Contributions

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